FEZ Game Wiki
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FEZ is an independent video game developed by Polytron Corporation, made up of Phil Fish (design and art) and Renaud Bédard (programming), with music created by Rich 'Disasterpeace' Vreeland. The game is published by Polytron, Trapdoor, and Microsoft Studios. FEZ was released in 2012, available only as a Xbox 360 Live Arcade game, but was later released in 2013 and 2014 for the following platforms:

  • Xbox 360 (2012)
  • Microsoft Windows (2013)  
  • Linux (2013)  
  • OS X (2013)
  • Playstation 3 (2014)  
  • Playstation 4 (2014)  
  • Playstation Vita (2014)
  • iOS (2017)
  • Nintendo Switch (2021)

About[]

FEZ is a puzzle platformer where you play as Gomez, who lives in a world that he believed to be 2D until he is granted a fez, and the ability to see the world in 3D. Gomez has to use this ability to gather cube shards and restore the Hexahedron to prevent the universe from collapsing.

History[]

See also: FEZ/Release Notes

FEZ has had over five years of development with many different graphical, technical and gameplay elements that changed:

Achievements[]

There are a total of 12 Achievements, which can be obtained from playing on Steam[1] or Pocket Edition (OS):

  • Get a cube - Find your very first cube shard.
  • Equal and opposite - Find an Anti-Cube.
  • Mightier than the sword - Find the Writing Cube artifact.
  • Cryptographer - Break the code.
  • Achievement unlocked - RTRTLTRTRTLTLTLT
  • A numbers game - Find the Counting Cube artifact.
  • Kill screen - Get to the end.
  • Warp zone - Reactivate all 5 warp gates.
  • Haikus not epics - Find the Tome artifact.
  • Phrenologist - Find the Skull artifact.
  • Sum total - Find ALL collectibles.
  • Hexahedronaut - Collect all 32 Golden Cubes and 32 Anti-Cubes.

References[]

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